Sony has promised to improve deficiencies - deficiencies found on the PSP with the release of the successor generation PS Vita. One drawback (according to Sony) they are concerned about is the controls on the PSP.
"We began development of the PlayStation Vita by adding things - things that are not included in the PSP." says Sony Worldwide Studios president Shuhei Yoshida. "We are very happy to have something that has the experience (playing games) are close to PlayStation 2 in a portable format with the PSP, but we are not good enough in making the proper interface to play games with 3D graphics." he continued.
"For example, the absence of the right analog button. That is something we want to fix the PS Vita because we want to enhance the gaming experience portable and we have to do it right." he said. Another problem facing the PSP, according to Yoshida is a visual possessed the PSP directly defeated by the HD console that appears after the PSP was released. That is why Vita has a touchscreen feature, the touch pad on the back and motion sensors as well as improving the graphics and two analog buttons.
"The other thing is that after several years with the PSP, people - people are already accustomed to viewing a good picture, especially after the Xbox 360 and PlayStation 3 was released, hope they will be increasing the graphics are nice." he said again.
"It has great graphics will not be enough. That's why we spend so much time to innovate with user interface devices such as touch pad, cameras and motion sensors." lid.